The dev trackers have been taking a back seat, along with almost everything lately, due to work, family and what not. Today, I'm pleased to announce that our dev tracker network has grown!
League of Legends Dev Tracker
The LoL Dev Tracker was once a major DT that I ran, however after constant reports of abuse on twitter, I gave up on operating it for awhile as I was tired of having to recode 4 major feeds every time Twitter said it was too much. As some know, we run the RU, NA, EUW and BR dev trackers through one account. The purpose of this was because, simply put, I already have enough Dev Tracker accounts that my tweet deck is getting a bit interesting when having to post things. I do have plans to expand into other LoL regions, and possibly expand out to create new dev tracker accounts, but for now I think having it all managed under one is the best way to go about it. You can follow it on twitter at @LoL_DevTracker.
DC Universe Online Dev Tracker
Due to the shut down of Wildstar, I had room to create and expand to a new dev tracker and as such decided DCUO sounded like a great opportunity! You can follow it on Twitter at @DCUO_DevTracker. I have not created it's own facebook page as the tracker is still growing. It will have one in the next week or two however, as it is a planned expansion.
I want to thank everyone that follows our Dev Trackers, tweets to them, even retweets them! It makes me see that they are something you enjoy, and I will continue to work on for the foreseeable future.
There will be weekly updates to Aethro now, as the holidays are over and I am back to my normal routines so get ready for some updates, some job openings as well and more!
So.. it has been a minute since I've made a post. Those that have kids know that life kinda goes a different direction when you have a newborn lol. But, since I seemingly got my time management skills back (or at least as much as our son will let me), I've decided to put forth a lot of effort into getting things back on track here at Aethro. So lets get started with some things that were done today or in the past few days and I just have waited till now to make a massive post hehe -
Dev Trackers have been updated!
The dev trackers have been given a permanent home on the website. You can find them all at https://www.aethro.net/dev-trackers/ and lists every one of them that is currently operational and supported by me. They have also all been given a touch up and gloss over to make sure they are reporting all the proper details, not like ESO was doing and missing out on things, and are now working with our discord systems. Which brings me up to paragraph two -
Aethro now has a discord server!
It's not like it's like the biggest news of the century, but I created a discord server as since we are planning to have games, and having all the trackers in a nice chat area is also a plus. The trackers are still very much in testing on the discord server, but are setup to run even faster than the twitter and facebook pushed information. So if you join now, you'll see tests done allover the place, but that should slowly be replaced by actual developer posts. The Dev Tracker chat rooms are NOT for chatting at all, for obvious reasons, so you could always join the server mute everything else and keep that one you want to follow on notice so you get the details as soon as possible. If you wish to join, you're more than welcome to by hitting the link - https://discord.gg/xp33yT5
Destinies is coming to completion!
Shockingly enough, Aethro Destinies is getting close to being launched! I hope to have purchased a new server for it in a week or two and at that point, start having beta tests to give it a try. New screenshots and details will be coming soon as in most likely next week, so keep an eye out if you're interested in not only trying out a 2.5D free to play game, but also working with me as a staff member as currently... I have no staff lol.
Shards of Time still under development.
I haven't stopped writing or working on SoT as making a single player game is something I've wanted to do for awhile. From what I'm thinking, it will be released in pieces. Some will call it a "not finished game" but I have no intention of it ever being done so that thought process doesn't work lol. It will be a game with updates to the story. New chapters will be given out freely, new quests, new towns until I think the story has progressed enough to go into the second episode. Aethro itself (the full story which I'm writing most of it out but the details are there), is approximately 3 episodes long with enough story in each episode to be quite adequate enough to hold down a single player game. So I'm happily looking forward to people trying it out and telling me their thoughts as I don't mind listening to criticism and changing as needed!
Website has changed a little as well.
The website needed some TLC lately as well and has been updated software wise, payment processor wise, forums (they now exist heh) and so on. By no means is it completed as I'm more focused in working on the games, but the basics are there. In the next week the staff application system will be fully ready to go so I can hopefully start getting people to help design or at least help run this community.
If you read this entire post, thank you! I know there is a lot of information and I tried to be as short as possible to get the basics out there. I will be starting up the weekly data dump like I was doing before my son was born once again so get ready for details on games, the site, dev trackers and more on a regular basis!
Till next time folks - keep enjoying life and game on!