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Shadows of Aethro — Server Rules

Shadows of Aethro — Server Rules

These rules exist to keep the server playable and fair. The last wipe happened because of lag farms, chunk abuse, and exploits. Read this and build smart.

TLDR: No lag factories. Respect claim and forced chunk limits. Do not bypass AFK checks. No exploits or dupes. Staff can remove anything that hurts performance.

Forced Chunks and FTB Claims

These limits are hard rules. Attempts to bypass them will result in removal from the server.

Role Total Claim Chunks Forced Chunks
Base Player 20 2
Supporter 40 10
Ranks: Void, Nebula 100 20

Claims that are idle for 30 days are removed. Forced chunks that are idle for 24 hours are automatically disabled.

Rules

1. No Lag Generating Farms or Contraptions

  • No massive redstone loops, mob grinders, or overproducing auto farms that drop TPS.
  • Size farms for personal use. If loading your chunks hurts performance, staff will step in.
  • Staff may modify or remove builds that impact performance, with or without notice.

2. No Exploits or Duplication

  • Do not use game bugs, mod quirks, or automation to duplicate items or bypass intended mechanics.
  • Testing an exploit is still using an exploit.

3. Respect Claims and Builds

  • Do not build inside another player claim without permission.
  • Griefing or theft of builds, colonies, or automation is not allowed.
  • PvP is only allowed with clear prior agreement from all parties.

4. No AFK Abuse to Keep Chunks Loaded

  • Your allowed forced chunks are fine.
  • Bypassing AFK checks to keep areas loaded outside your forced chunk limits is not allowed.
  • No macros, auto clickers, alt accounts, or any method to avoid AFK detection.

5. Clients and Mods

  • No hacked clients, x ray textures, or scripts that grant unfair advantage.
  • Anything that changes gameplay beyond visuals or quality of life requires staff approval.

6. Staff Authority

  • Staff decisions are final.
  • Arguing after a decision or repeatedly testing limits will result in removal.

Performance Policy

We reserve the right to adjust or remove any build that negatively impacts server performance. If a structure or contraption causes TPS loss, entity spikes, or chunk ticking overload, staff will disable it and follow up as needed.

Questions or appeals can be submitted in our Discord support channels. Read the Community Guidelines for network wide rules.

Important Information

Please take a moment to understand our Terms of Service Terms of Use